Willow Nes Game Map

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Contents Contents WillowThe first game featured in the magazine is, the game based on the popular film. The article had maps and gave information on items players can acquire throughout the game.

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It also had tips on how to defeat enemies. The review of the game would continue in the of Nintendo Power.TetrisThe next article featured the cover story. The game featured here was the version of.

It explained how to play the game and also gave some techniques on how to succeed in the puzzle game. The difference between the A-type and B-type games were also explained. Also supplied tips for more advanced Tetris players.Howard & NesterAs in previous issues, a Howard & Nester comic is featured here. It was a two-page comic that showed the characters in a setting, in which Howard accompanies a duck (who is never named but is supposedly meant to be ) on a mission to the moon and Nester stows away on their rocket.Super Off RoadThis 4-page article showed readers the compatible game. It mainly talked about what each item does and also gave tips on cornering, using a Nitro, and avoiding obstacles and pits.IronSwordThe next featured game was.

The article supplied information on different items and spells. It also had numerous maps for the areas The Cliffs and The Clouds.Nintendo Game Endings Revealed!In this special article, the people at Nintendo Power take a look at the Top 10 game endings for the past few years. The games the team picked were, and.RoboCopThe next featured game was, based on the popular sci-fi film.

It contained maps for Stages 2, 3 and 4, and gave a preview of Stages 5 and 6.NES Play Action FootballThis article showed readers the compatible game. It explained tips for both offensive and defensive play as well as gave strategies for some of the teams.U-Force/Power GloveThis brief article showcased the and accessories for the. It also said which games could be used with them.New GamesThe first page of the 'New Games' articleThis article previewed upcoming games the Nintendo Power staff felt needed a closer look. The games featured here were, and.Game BoyThis article showcased new games. Some of the games reviewed in this section of the magazine were, and.PreviewsIn this article, the crew from Nintendo Power give readers a quick overview of some of the best games that were soon-to-be-released. Games previewed here were, and.Counselor's CornerCounselor's Corner was a feature in which the writers of the magazine would respond to game-related questions in the hope of getting the player out of a tough spot in various games.

The games featured in this issue are, and.Classified InformationThe Classified Information section revealed codes and hidden secrets in certain games. Games featured in this section included:GameSecretsUnexpected visitPogo powerMenacing minionsBouncing off the wallA full loadExtra AllowanceCast of thousandsBuilt for speedVideo Shorts and Pak WatchBoth the Video Shorts and Pak Watch sections showcased games that were scheduled for release.

It gave the reader a quick glance at future games. Some of the games seen in these sections included, and.Player's Forum Top 30The 'Top 30' section of the magazine listed the top 30 games as ranked by the readers. In this issue, beat out both and to take the #1 spot. The following are the first 10 from this issue's list of 30.

Japanese CoverThe last of the three Willow variants appeared on the NES. Like the arcade version, it was developed by Capcom, but is a completely different game in every way two games could possibly be different. It’s the most interesting of the bunch because it raises quite a few questions, and is also ridiculously good for a licensed game.It seems as if Willow at some point or another was an entirely different game that was transformed into Willow when the need to make a Willow game on NES arose.

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Aside from inserting a few characters from the movie here and there, the game has almost nothing to do with the movie. This isn’t necessarily a bad thing though. Sure, it doesn’t follow the source material, but what’s more important, staying true to a source or being good?

Capcom definitely went with the latter on this one. Willow’s story starts off with a legend about two Goddess who bestowed upon the people the power of magic. One of the Goddesses, Bavmorda, becomes corrupt and tries to take over the world. The other, Fin Raziel, prophesizes that a hero will arise to defeat Bavmorda.

That prophesized hero is Willow, who must now embark on a quest to do just that.At first, the adventure is somewhat aimless, and you wander around helping various people with their problems, like most RPGs. Exploration is done in much the same way it is done in Zelda, from an overhead perspective, traveling from screen to screen and dealing with the enemies and obstacles on each screen. The major difference between Zelda and Willow is that Zelda has regular dungeons, whereas Willow’s quest is primarily done on the world map with dungeons placed more sporadically and feeling a bit more unique, more like the later released.Willow fights with a sword and has various forms of magic at his disposal, such as fire, lightning, and acorns that turn enemies to stone.

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Willow’s sword attacks, and even the animation of the attacks themselves, are almost identical to Link’s from A Link to the Past. The funny thing about that is that Link to the Past wouldn’t be released for two more years. One interesting aspect of the swords is the concept of weight. Each sword weighs in differently, and thus affects the speed at which Willow can swing it. But as he gets used to using a sword, it’ll feel lighter and he’ll be able to wield it with more agility.

The execution of the spells is similar to the spells in Ys II. There’s even a spell that lets you transform into a monster in order to talk to other monsters and get information from them. Considering that Willow also has EXP levels, this game is something like a combination of Zelda and Ys.Willow is fairly long, substantially longer than most games of its ilk available at the time, and while it doesn’t go into the puzzling depth of Zelda, it doesn’t get repetitive either. The combat is fun, the boss fights are challenging, and the overall structure of the game is highly enjoyable.Willow also deserves praise for its presentation. The graphics are almost beautiful for an NES game, using vibrant colors and very clean character sprites that stand out from the backgrounds.

Install apt get on linux. The most impressive effect is when a group of enemies appears on the overworld. The entire background suddenly animates and the music changes to a horrific battle theme. The grass and trees in the background blow violently in the wind and other atmospheric effects can be seen in different areas of the game.The music is particularly good as well. The main overworld music is just as thematic and hummable as the main theme in Zelda, and the way it remixes when enemies appear is just brilliant for a game of that era.

Even arbitrary tunes like the theme for the houses are very well composed and memorable.Willow combines a great quest with spectacular visuals and a very competent soundtrack to create one of the best licensed games on the NES, and a game that holds up to the competition (i.e. Crystalis, Zelda). Series Navigation.